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An email message sent to all families with
players on SAYSO spring teams |
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Dear SAYSO Team Parents -
Prior spring seasons allowed "paper teams" in which registered CYSA players could fill in for other CYSA teams within a club that were short players due to other sports or commitments -- skiing, First Communions, birthdays, spring breaks, etc. And, registered CYSA players could "shop" themselves around in order to figure out which was best for them merely by carrying their player passes to different teams. (That may or may not have been an officially-sanctioned process, but that's the way it worked.) Unless a team was going to a sanctioned tournament or other event outside of the district, regular CYSA transfer forms were not used. Players didn't have to miss games while their transfer paperwork was being processed or waiting for their first-eligible game date. There were many advantages for players and coaches of a spring no-standing league. Without pressure to "win," coaches could give plenty of game time to new players. Coaches could experiment with different formations. Coaches could let players out of their boxes and let them try different positions, even if playing in new positions weakened the team. Regrettably, losing spring league games bothered some adults who wanted to win games from the beginning of the spring season. So, young spring teams went (and still go) on a player feeding frenzy, holding tryouts in December, starting training during January, and arranging practice games in February so that their spring teams (which become their fall teams) are in top form for the early spring games. CYSA's District 2 added to the frenzy when it succumbed to pressure from coaches who didn't like losing no-standing spring games and who wanted the bragging rights to the spring season. It made the 2005 spring season even more competitive by restricting the free movement of registered CYSA players between teams during the season. Coaches have to essentially finalize their spring teams by March 1 - the deadline for rostering a District 2 spring team online. Interestingly, free movement is still permitted (unless the team is attending a tournament) without burdensome transfer paperwork before March 1, but not afterward. Spring teams are still "paper" teams, but their roster is fixed. For this spring, a team that is short players on a particular weekend cannot borrow registered players from another team. Players cannot move between teams in order to find what's best for themselves. The emphasis [from the coach's standpoint] has shifted to winning and standings away from using spring season to integrate new players, or [from the player's standpoint] away from finding an appropriate team. Since registration for the
subsequent fall season occurs during the spring season, fall competitive
teams are largely the spring teams. And, since spring teams are
essentially fixed by March 1, fall teams are largely formed before the
first spring game! It appears that, now, in order to have a polished team
for the first spring games, a coach either needs to be clairvoyant in
regards to predicting which players will be impact players, or the
team needs to have played together in the previous fall season. The fallacy is obvious:
There is no longer any season when your child is permitted to develop
his/her skills, experiment with playing different positions, or experience
a non-pressure season. This puts
[us] coaches in an impossible situation: We are supposed to win
everything, always. Unfortunately, development and winning are conflicting
goals up until at least U12. The teams that "win" as U9-U11 are often the
teams with the tallest, fastest, toughest, oldest, most mature players.
They can boom the ball and run fast after it. The teams that are
successful as U12s and older (when size has become less of an issue) are
those that are composed of the smartest, most skilled players who can
accurately pass the ball to well-positioned teammates. We coaches can either
choose U8, U9, U10, and even U11 teams based on date of birth and current
player size, or we can
choose players based on trainability and future potential. There is some
overlap between current size and future potential, but not enough to
assemble an entire league's worth of teams.
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